Star Command: Exploring The 8-Bit Galaxy

Whenever I’m packing my bags for a convention or a weekend away from Philly, I always make sure I pick up a new iOS game to keep me busy on the train, bus, whatever.
For Chicago Comic Con, I downloaded Final Fantasy Tactics: War of the Lions. And for BEA at the end of May, I pretty much played Star Command whenever I had the chance.
One of my biggest complaints when it comes to original mobile games, is that I never really get a full story. Most are designed for quick play on the go with never ending game play (ie: Doodle Jump), not for sitting down and really getting invested.
Star Command gave me a little bit of both. And it let me explore the galaxy with 8-bit versions of some of my favorite people.
I remember when Star Command was on Kickstarter, and I was all kinds of excited. The premise behind the game is simple. It basically mashes together Game Dev Story with a Mass Effect-style universe and narrative. The galaxy is in trouble, the military is corrupt, it might just be up to you to stop the galaxy from going to war. Read more









